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by Drew_fx
Wed Nov 09, 2016 3:50 pm
Forum: Strobe2
Topic: Strobe2 - 2.0.2.17 - public beta
Replies: 6
Views: 2876

Strobe2 - 2.0.2.17 - public beta

Hey everyone, Been a while but there is now a public beta version of Strobe2 available. It addresses these issues: [2.0.0.2][STROBE2] Oscillator phases of unison sounds all start at same point when doing audio export [2.0.2.5][Cypher2] Mouse control of parameters needs refinement [2.0.0.1] Some note...
by Drew_fx
Mon Oct 31, 2016 5:06 pm
Forum: BFD3
Topic: Mac OS Sierra
Replies: 5
Views: 1664

Re: Mac OS Sierra

Hey OP - any more information? Which host? Or is this just in standalone? I cannot confirm your issues here at present.
by Drew_fx
Tue Oct 11, 2016 5:59 pm
Forum: BFD3
Topic: Snare off… are you using them?
Replies: 3
Views: 1178

Re: Snare off… are you using them?

I certainly hope they're being used, because it's one of my favourite sounds you can get from a snare! :D Check this out: https://www.youtube.com/watch?v=2P-CDN1K7tE Been trying to nail that sound for almost a decade! :lol: But I hear you - everyone has different preferences. FWIW in the rock circle...
by Drew_fx
Mon Oct 10, 2016 5:59 pm
Forum: Geist2
Topic: we want the multi tool back
Replies: 6
Views: 1725

Re: we want the multi tool back

I'm not sure I follow - the only tool now is the multi-tool. Could you clarify?
by Drew_fx
Mon Oct 10, 2016 5:38 pm
Forum: BFD3
Topic: BFD3 introduces latency with AsioGuard in Cubase8.5
Replies: 6
Views: 1812

Re: BFD3 introduces latency with AsioGuard in Cubase8.5

Heya,

Just looking into this - my gut feel is that it is a Cubase issue and not a BFD one. But I cannot reproduce it here actually - can I get more information about your setup? Which versions of everything, buffer sizes, sample-rate, etc...
by Drew_fx
Wed Sep 07, 2016 5:14 pm
Forum: BFD Expansion Packs & Convertors
Topic: Question regarding Oblivion and Horsepower
Replies: 4
Views: 4083

Re: Question regarding Oblivion and Horsepower

Heya, Yeah you can delete it if you want. But you're missing out :D :D But yes, myself and Mike_FX designed Horsepower to work nicely with Oblivion, even though their intended genres are different. My favourite kit right now is the pure Oblivion kick+snare+toms with the pure Horsepower cymbals. All ...
by Drew_fx
Thu Sep 01, 2016 12:40 pm
Forum: General Discussion
Topic: FXpansion joins ROLI
Replies: 32
Views: 207670

FXpansion joins ROLI

We’re thrilled to announce that FXpansion has been acquired by ROLI, a fellow leader in music technology innovation — and the company behind the Seaboard, the multidimensionally expressive instrument acclaimed as “the future of the keyboard”. Together with ROLI, we'll keep pushing the boundaries of ...
by Drew_fx
Tue Aug 30, 2016 3:08 pm
Forum: BFD3
Topic: El Capitan.
Replies: 2
Views: 998

Re: El Capitan.

I'm on El Cap. BFD works fine.
by Drew_fx
Wed Aug 17, 2016 3:51 pm
Forum: Strobe2
Topic: Disabling filter drive gain compensation?
Replies: 2
Views: 1604

Re: Disabling filter drive gain compensation?

There is no way to disable the gain compensation right now, but you can add drives to the FX slots as an alternative.
by Drew_fx
Mon Jul 25, 2016 11:18 am
Forum: Geist2
Topic: Getting Geist 2 to work on Receptor VIP
Replies: 2
Views: 930

Re: Getting Geist 2 to work on Receptor VIP

Hi, As far as I'm aware we don't support Geist2 on the Receptor because they're running a customized version of WINE on Linux, which is not fully compatible with Windows (particularly on the graphics side) and since we've made big changes to the graphics engine of Geist2 requiring several Windows li...
by Drew_fx
Mon Jul 25, 2016 11:01 am
Forum: Geist2
Topic: Any difference between latest beta and final version?
Replies: 1
Views: 994

Re: Any difference between latest beta and final version?

Nope, no difference!
by Drew_fx
Mon Jul 25, 2016 10:58 am
Forum: Geist2
Topic: More mapping woes.
Replies: 11
Views: 2580

Re: More mapping woes.

Check that 'focus' is enabled in the mapping panel for the parameters. This means that whatever engine you're focused on the mapping will be redirected there. The fact that it's only affecting engine 4 leads me to believe that these focus buttons are disabled.
by Drew_fx
Thu Jul 14, 2016 3:42 pm
Forum: Geist2
Topic: Latest Geist2 Public Beta - 2.0.6.5 - Release Notes Included
Replies: 6
Views: 7119

Latest Geist2 Public Beta - 2.0.6.5 - Release Notes Included

Hi everyone, Quick turnaround on this build to address some of the clipping issues mentioned with the last version. Loading sounds and playing them should be much less clicky in this build now. CakeAlexS will like this... release notes: http://fxpansion1.com/drew/Geist2_0_6_5_ReleaseNotes/releasenot...
by Drew_fx
Mon Jul 11, 2016 12:10 pm
Forum: Geist2
Topic: BEAST!
Replies: 10
Views: 2621

Re: BEAST!

Siiiiiiiccckkkkkkkk! :twisted:
by Drew_fx
Thu Jul 07, 2016 3:49 pm
Forum: Geist2
Topic: Latest Geist2 Public Beta - 2.0.5.10 - Release Notes Included
Replies: 10
Views: 8012

Latest Geist2 Public Beta - 2.0.5.10 - Release Notes Included

Hi everyone,

There is a new public beta of Geist 2 - 2.0.5.10. Release notes are attached (with a new flashy layout!)
Geist2_2.0.5.10_ReleaseNotes.zip

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