I mainly use Geist to program individual drum layers. I always want each layer (clap, hats etc) to go to its own channel in logic, so there are two options: Have one instance of geist with multiple outputs and put each channel on a separate engine in Geist, and then use aux channels in logic. Or simply have multiple Geist instances.
I've always done the first because it feels more efficient, but it does have some drawbacks.
I'm now wondering, how much more CPU intensive would it be to simple have loads of separate instances of Geist? Does this use much more CPU cycles than having one geist with multiple engines?
I'd love to know.
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