The velocity of some hits on a groove I made does not load correctly. Take a look in the preset file attached. In that file, line 893 of the XML file contains a tom hit with velocity 0.264534, but when I load it on BFD3 that tom hit inherits the velocity of the kick hit that is in the previous line of the file, which is 0.587302. The hit plays with the same velocity as the kick and if we save the preset is saves both hits (kick and tom) with that same 0.587302 velocity.
If I change the hit position further, say pos=“11106038”, BFD3 loads the velocity correctly. Can you help?
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