Lawrence_fx wrote:philippe.l wrote:Hello, thanks for your answer but it's not exactly the same thing. looping should be carefully set up, plus i am pretty sure that looping mode requires to hold the pads down as in the "gated mode".
Really, a "through" pad playack mode that acts like one shot mode but doesn't stop at the end of the slice could be simple and great!
If you ensure the 'Loop in Release' function is enabled below the loop parameters whilst in Looping mode, you can extend the loop time by increasing the Release time in the Amp envelope to 15 seconds, which will cause the sample to loop continuously for 15 seconds, unless interrupted by another pad.
Hello,
Sorry to be a pain in the `$ù$#

the loop in release mode is definitely a cool option but loop length should be carefully set for each pad for a natural effect with is tedious, even more if the sample has any kind of rhythmic content in it.
With a "through" playback mode the "fills" or gaps are no brainer if you sequence at a tempo that is compatible with the original sample. if not time stretch option will do the trick for you. all you need to do is to set the start point of the slices regardless the length of the slice.
this is a really cool easy trick that i now massively use with Push 2 and simpler to produce "boom bap" style hip hop instrumental beats. Love old Soul or jazz samples, slices containing various heavy melodic and rhythmic content can this way be rearranged in a breeze to get serious "remix" ideas without any cuts in the sound flow, annoying gaps or unnatural looping effects, without any hard tweaks!
Seems nothing important because there are workarounds but i think this option is huge because it helps to quickly project your mind on the slice arrangement , without the tedious and precise slicing process in the first place. can't believe i'm the only one to use/want this kind of feature!
anyway would looooove to see it in the Geist,

regards
Philippe